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ViViShoot! Manual


[Rules]

ViVirus to work, trying to annihilate the enemy!
WAVE enemy by appearing.
3WAVE one level!
It is clear the stage and clear all levels!
Becomes zero and the GAMEOVER ViVirus's life!

[Method of operation]

-Move-

The use of a tilt sensor.
You can change the direction and speed of ViVirus.

-Attack-

An attack is automatic and is done.
The way of attacking depends on ViVirus.

-Lock-On-

The enemy nearby can be done by the lock-on in doing the button in the lower left of the screen at the tap.
In the lock-on, the way of attacking changes and the moving-velocity declines.

It is possible to cancel in doing the lock-on button at the tap into the lock-on.
When the target dies and has gone far, it is canceled.
In the lock-on, the dash can not be used!
The operating method can choose " changing with the tap " or " while pressing " from "Option".

-Dash-


It puts on by the dash in doing the dash button in the lower right of the screen at the tap.
In the dash, it becomes a constant time invincible condition and the bullet of the enemy and so on can be avoided.
But, because it becomes open behind the dash, use according to the status.
After there is a dash, it passes away with the constant time dash being able to be used.

[Level Up!]


The life of ViVirus recovers in acquiring the coin which emerges when beating an enemy.

The level of ViVirus changes according to the life of ViVirus.
ViVirus powers up to the extent that there are 4 steps of levels and that they rise.
It becomes strong especially in the level MAX condition and it is possible to progress favorably in the game.

[Chain]

The chain occurs with beating an enemy continuously.
The magnification with the score when beating an enemy because the number of the chains increases and the score when getting a coin rises.
When ViVirus receives damage, the number of the chains is reset.
It links a chain well and it will aim at a high score!

[Enemy]

A wide range of enemies emerge according to the stage and the level.
The enemy does each movement and attack and aims at ViVirus.
Ascertain the pattern of the enemy and let's lay it skill well!

[ViVirus]


The way of attacking is different according to the kind of ViVirus.
Each has the characteristic and as for the usability, it chooses a player.
"RED" is easy for the beginner to handle and is a recommendation.
You attempt to aim to clear hard in all ViVirus!

[The stage selection scene]

It chooses at the stage in making a screen either side in the slide or flick.
To the level choice when pushing the the lower right "OK" button
It is impossible for the one which has a lock mark to choose.
It clears and cancel or wait for the version up.





It chooses a level in making a screen either side in the slide or flick.
To the ViVirus choice when pushing the the lower right "OK" button
The level which is made dark can not be chosen.
Let's clear from level 1.





It chooses ViVirus in making a screen either side in the slide or flick.
It is stage beginning when pushing the the lower right "START" button!
It is impossible for the one which has a lock mark to choose.
It clears and cancel or wait for the version up.


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